Lovecraft's influence on literature, comics and film was celebrated at Wondercon. Michelle Brittany reports, "Not a surprise, the room was packed to the gills." While presented as an exploration of arcane lore, a few suspect it is the first convocation on the West Coast to bring the return of the Old Ones. Be there when it happens!
M. Amanuensis Sharkchild is the author of The Dark Verse universe of award-winning occult, metaphysical, and fantastical horror stories that have the sole purpose of following you to the visions of your sleep. As a zealot of the imagination, he embraces the strange, the bizarre, and the great unknown. His path of creation has only just begun. see Kickstarter for second edition
Five starships carry the last hope of humanity to a new world, when one of them goes silent. Then, another.
After a nightmare in which Daniel's wife is being unfaithful, he encounters a strange entity which appears to emanate from her sleeping body.
The way that fears of cultists and dark magics, such as those portrayed by Lovecraft, have affected the direction and reception of the "neopagan" movement. Has Lovecraft influenced the formation of modern occultism and Paganism? To what extent, if at all, are Lovecraft's writings responsible for the widespread Satanic Panic of the 70s and the perception of alternative religion as devil worship? Also, why are so many modern Pagans Lovecraft fans?
A discussion related to the Weird Tradition in Poetry. H.P. Lovecraft, Clark Ashton Smith, and contemporary poets.
A discussion of the relationship between Lovecraft's "The Call of Cthulhu" and Bram Stoker's classic "Dracula." Both stories are told through diary entries, news articles, letters, and interviews with other people, but there's more to it than that. Lovecraft wrote on the cusp between literary movements. With one foot in the Gothic past and one foot in the post-war future to come, Lovecraft created a unique blend between the Gothic literary tradition of the 1800s and the monster tradition of the modern era.
Since the time when Lovecraft was getting regularly published in Weird Tales magazine, artists have had the unenviable (but probably incredibly fun) task of trying to visualize and illustrate his indescribable creations. Decades later, artists are still doing it, not just for books and magazines, but for movies, T-shirts, playing cards, board games, and much more.
Kenneth Hite and Robin Laws bring their incredibly entertaining and informative podcast, LIVE to our stage. Will they talk about Lovecraft? Of course. Will they talk about games? Almost certainly. Come take part in the show, in this one-of-a-kind interactive event.
A look at how Lovecraft turned his inner demons into real monsters, thus leading the way for the horror monster tradition (everything from the Universal monster craze and the Atomic monsters of the 50s to Stephen King). How did his experiences in the early decades before WWII shape his opinions and, most importantly, his monster writing? How do our personal demons become global monsters?

